//******************************************************* // ShoreSide Configuration File ServerHost = localhost ServerPort = 9000 Community = shoreside #include plugs.moos //-------------------------------------------------------- Processconfig = ANTLER { MSBetweenLaunches = 100 Run = MOOSDB @ NewConsole = false #ifdef LAUNCH_GUI yes Run = pMarineViewer @ NewConsole = false #endif Run = uFldJoustMgr @ NewConsole = false Run = pLogger @ NewConsole = false Run = pShare @ NewConsole = false Run = pHostInfo @ NewConsole = false Run = uFldShoreBroker @ NewConsole = false Run = uFldNodeComms @ NewConsole = false Run = uFldCollisionDetect @ NewConsole = false Run = uProcessWatch @ NewConsole = false Run = pRealm @ NewConsole = false Run = uFldUnison @ NewConsole = false Run = uTimerScript @ NewConsole = false } #include plugs.moos #include plugs.moos #include plugs.moos //-------------------------------------------------- // uFldUnison Config Block ProcessConfig = uFldUnison { AppTick = 4 CommsTick = 4 app_logging = true check_pair = READY_HOLD=true post_pair = STATION_KEEP_ALL=false delay = 2 verbose = true } //-------------------------------------------------- // uFldCollisionDetect Config Block ProcessConfig = uFldCollisionDetect { AppTick = 4 CommsTick = 4 app_logging = true encounter_range = 40 collision_range = 4 near_miss_range = 12 // condition = COLLISION_DETECT=true condition = DEPLOY_ALL=true report_all_encounters = true // collision_flag = COLLISION_$UP_V1_$UP_V2 = $CPA collision_flag = COLLISION = $CPA near_miss_flag = NEAR_MISS = $CPA encounter_flag = ENCOUNTER = $CPA //encounter_flag = DENSITY = $[cal@60] near_miss_flag = NEAR_MISS_$UP_V1 = $CPA near_miss_flag = NEAR_MISS_$UP_V2 = $CPA collision_flag = COLLISION_$UP_V1 = $CPA collision_flag = COLLISION_$UP_V2 = $CPA encounter_flag = EVAL_LOITER_REQ_$UP_V1 = id=$IDX, cpa=$CPA, v2=$V2 encounter_flag = EVAL_LOITER_REQ_$UP_V2 = id=$IDX, cpa=$CPA, v2=$V1 encounter_rings = false pulse_render = true pulse_range = 20 pulse_duration = 30 } //--------------------------------------------------------- // uFldJoustMgr Config Block ProcessConfig = uFldJoustMgr { AppTick = 2 CommsTick = 2 //circle = $(CIRCLE) app_logging = true joust_file = joust.txt updates = LR_UPDATE } //-------------------------------------------------- // uFldNodeComms Config Block ProcessConfig = uFldNodeComms { AppTick = 2 CommsTick = 2 comms_range = 75 critical_range = 50 min_msg_interval = 0 max_msg_length = 1000 view_node_rpt_pulses = true } //-------------------------------------------------- // uFldShoreBroker Config Block ProcessConfig = uFldShoreBroker { AppTick = 1 CommsTick = 1 qbridge = DEPLOY, NODE_REPORT, NODE_MESSAGE qbridge = STATION_KEEP, APPCAST_REQ, LR_UPDATE, RETURN_UPDATES qbridge = MOOS_MANUAL_OVERIDE, LOITER, WPT_UPDATE, LOITER_UPDATE qbridge = BHV_ABLE_FILTER qbridge = XYZ_DISABLE_TARGET qbridge = XYZ_REENABLE_TARGET bridge = src=AVOID, alias=AVOID bridge = src=RETURN_ALL, alias=RETURN bridge = src=RETURN_$V, alias=RETURN } //-------------------------------------------------- // pLogger Configuration Block ProcessConfig = pLogger { AppTick = 10 CommsTick = 10 File = XLOG_SHORESIDE PATH = ./ AsyncLog = true FileTimeStamp = true Log = GIVEN_OBSTACLE @ 0 nosync // Log it all!!!!! WildCardLogging = true WildCardOmitPattern = *_STATUS WildCardOmitPattern = *_ITER_GAP WildCardOmitPattern = *_ITER_LEN WildCardOmitPattern = APPCAST WildCardOmitPattern = DB_VARSUMMARY WildCardOmitPattern = DB_RWSUMMARY } //-------------------------------------------------------- ProcessConfig = pMarineViewer { AppTick = 4 CommsTick = 4 tiff_file = MIT_SP.tif set_pan_x = -120 set_pan_y = -180 zoom = 1.04 vehicles_shape_scale = 1.5 vehicles_name_mode = names+shortmode polygon_viewable_all = true polygon_viewable_labels = false seglist_viewable_all = true seglist_viewable_labels = false point_viewable_all = true point_viewable_labels = false appcast_viewable = true appcast_color_scheme = indigo action = AVOID="true" action = LR_UPDATE_ALL="speed=1.5" action = LR_UPDATE_ALL="speed=1.6" action = LR_UPDATE_ALL="speed=1.7" action = LR_UPDATE_ALL="speed=1.8" action = LR_UPDATE_ALL="speed=1.9" action = LR_UPDATE_ALL="speed=2.0" comms_pulse_viewable_all = true range_pulse_viewable_all = false node_pulse_viewable_all = false vehicles_name_mode = names stale_report_thresh = 2 stale_remove_thresh = 20000 scope = UFJ_ARRIVALS cmd = label=DEPLOY, var=DEPLOY, sval=true, receivers=all:$(VNAMES) cmd = label=DEPLOY, var=MOOS_MANUAL_OVERIDE, sval=false, receivers=all:$(VNAMES) cmd = label=DEPLOY, var=RETURN, sval=false, receivers=all:$(VNAMES) cmd = label=DEPLOY, var=STATION_KEEP, sval=false, receivers=all:$(VNAMES) cmd = label=RETURN, var=RETURN, sval=true, receivers=all:$(VNAMES) cmd = label=RETURN, var=STATION_KEEP, sval=false, receivers=all:$(VNAMES) cmd = label=STATION, var=STATION_KEEP, sval=true, receivers=all:$(VNAMES) cmd = label=STATION, var=RETURN, sval=false, receivers=all:$(VNAMES) cmd = label=ALLSTOP, var=DEPLOY, sval=false, receivers=all:$(VNAMES) //right_context[enable] = BHV_ABLE_FILTER_$[UP_VNAME] = contact=$[UP_VNAME_CLOSEST], action=enable right_context[enable] = XYZ_REENABLE_TARGET_$[UP_VNAME] = $[UP_VNAME_CLOSEST] //left_context[disable] = BHV_ABLE_FILTER_$[UP_VNAME] = contact=$[UP_VNAME_CLOSEST], action=disable left_context[disable] = XYZ_DISABLE_TARGET_$[UP_VNAME] = $[UP_VNAME_CLOSEST] left_context[return] = RETURN_UPDATES_$[UP_VNAME] = point=$[X],$[Y] left_context[return] = RETURN_$[UP_VNAME] = true left_context[return] = STATION_KEEP_$[UP_VNAME] = false button_1 = DEPLOY # DEPLOY_ALL=true button_1 = DEPLOY # MOOS_MANUAL_OVERIDE_ALL=false button_1 = RETURN_ALL=false # button_1 = STATION_KEEP_ALL=false # button_2 = STATION # DEPLOY_ALL=true button_2 = MOOS_MANUAL_OVERIDE_ALL=false button_2 = RETURN_ALL=false # button_2 = STATION_KEEP_ALL=true button_3 = RETURN # RETURN_ALL=true # LOITER_ALL=false button_4 = ALLSTOP # DEPLOY_ALL=false //button_three = SPD_SAME # WPT_UPDATE_ALL="use_alt_speed=true" //button_three = LOITER_UPDATE_ALL="use_alt_speed=true" //button_four = SPD_DIFF # WPT_UPDATE_ALL="use_alt_speed=false" //button_four = LOITER_UPDATE_ALL="use_alt_speed=false" //button_three = AVOID:ON # AVOID=colregs //button_four = AVOID:OFF # AVOID=false } ProcessConfig = uTimerScript { AppTick = 1 CommsTick = 1 paused = false reset_max = unlimited reset_time = end script_name = DEPLOY_script //event = var=DEPLOY_ALL, val="true", time=100 //event = var=MOOS_MANUAL_OVERIDE_ALL, val="false", time=100 event = var=STATION_KEEP_ALL, val="false", time=100 }