//-------- FILE: alpha.bhv ------------- initialize DEPLOY = false initialize RETURN = false initialize AVOID = false initialize DELAY = true set MODE = ACTIVE { DEPLOY = true } INACTIVE set MODE = DELAYING { MODE = ACTIVE DELAY = true RETURN != true } set MODE = SURVEYING { MODE = ACTIVE DELAY != true RETURN != true } set MODE = RETURNING { MODE = ACTIVE RETURN = true } //---------------------------------------------- Behavior = BHV_Timer { name = timer condition = MODE == DELAYING duration = $(DELAYTIME) endflag = DELAY = false } //---------------------------------------------- Behavior = BHV_Waypoint { name = waypt_survey pwt = 100 condition = MODE==SURVEYING endflag = RETURN = true UPDATES = WPT_UPDATE perpetual = true lead = 8 lead_damper = 1 speed = $(SPEED) // meters per second capture_line = true capture_radius = 5.0 slip_radius = 15.0 points = 60,-40 : 60,-160 : 150,-160 : 180,-100 : 150,-40 repeat = 1800 order = $(ORDER) visual_hints = nextpt_color=red, nextpt_lcolor=green visual_hints = vertex_color=blue, edge_color=pink visual_hints = vertex_size=4, edge_size=1 } //---------------------------------------------- Behavior=BHV_Waypoint { name = waypt_return pwt = 100 condition = MODE==RETURNING perpetual = true endflag = RETURN = false endflag = DEPLOY = false endflag = MISSION = complete speed = 2.0 capture_radius = 2.0 slip_radius = 8.0 points = 0,0 } //---------------------------------------------- Behavior = BHV_AvoidCollision { name = avdc_ pwt = 300 condition = MODE==ACTIVE condition = AVOID=true activeflag = AVOIDING=true inactiveflag = AVOIDING=false updates = CONTACT_INFO endflag = CONTACT_RESOLVED = $[CONTACT] templating = spawn contact = to-be-set on_no_contact_ok = true extrapolate = false decay = 30,60 pwt_outer_dist = 30 pwt_inner_dist = 10 completed_dist = 50 min_util_cpa_dist = 1 max_util_cpa_dist = 25 pwt_grade = linear bearing_line_config = white:0, green:0.65, yellow:0.8, red:1.0 }