<tag><var_init> initialize LOITER = true <tag><modes> set MODE = LOITERING { MODE = ACTIVE LOITER = true } <tag><bhvs> //---------------------------------------------- Behavior = BHV_Loiter { name = bhv_loiter pwt = 100 condition = MODE==LOITERING speed = 2.5 clockwise = best radius = 8 nm_radius = 20 acquire_dist = 12 polygon = oval: $(EL), rad=15, len=140, ang=64 //polygon = label,A : 40,-270:60,-290:100,-290:120,-270:120,-180:100,-160:60,-160:40,-180 }