<tag><var_init>
initialize LOITER = true
	
<tag><modes>
set MODE = LOITERING {
  MODE = ACTIVE
  LOITER = true
}
	
<tag><bhvs>
//----------------------------------------------
Behavior = BHV_Loiter
{
  name      = bhv_loiter
  pwt       = 100
  condition = MODE==LOITERING

         speed = 2.5
     clockwise = best
        radius = 8 
     nm_radius = 20 
  acquire_dist = 12

       polygon = oval: $(EL), rad=15, len=140, ang=64
	     //polygon = label,A : 40,-270:60,-290:100,-290:120,-270:120,-180:100,-160:60,-160:40,-180
}