//*******************************************************
// ShoreSide Configuration File

ServerHost = localhost
ServerPort = $(SHORE_MOOSDB)
Community  = shoreside

#include plug_origin_warp.moos
  
//--------------------------------------------------------
Processconfig = ANTLER
{
  MSBetweenLaunches = 100

  Run = MOOSDB           @ NewConsole = false
  Run = pRealm           @ NewConsole = false
  Run = uTimerScript   @ NewConsole = false
  Run = pMarineViewer    @ NewConsole = false
  Run = pLogger          @ NewConsole = false
  Run = uXMS             @ NewConsole = false
  Run = uProcessWatch    @ NewConsole = false

  Run = pShare           @ NewConsole = false
  Run = pHostInfo        @ NewConsole = false
  Run = uFldShoreBroker  @ NewConsole = false
  Run = uFldNodeComms    @ NewConsole = false
  Run = uFldObstacleSim  @ NewConsole = false
  Run = uFldCollObDetect @ NewConsole = false
}

//---------------------------------------------------------
// pShare Config Block

ProcessConfig = pShare
{
  AppTick    = 2
  CommsTick  = 2

  input = route =  localhost:$(SHORE_PSHARE)
}

//---------------------------------------------------------
// uFldCollObDetect Config Block

ProcessConfig = uFldCollObDetect
{
  AppTick    = 2
  CommsTick  = 2

  collision_dist = 1
  near_miss_dist = 5
  encounter_dist = 14

  encounter_flag = OB_TOTAL_ENCOUNTERS=$ENC_CNT
  encounter_flag = OB_TOTAL_NEAR_MISSES=$MISS_CNT
  encounter_flag = OB_TOTAL_COLLISIONS=$COLL_CNT
  encounter_flag = OB_ENCOUNTER = $DIST
  near_miss_flag = OB_NEAR_MISS = $DIST
  collision_flag = OB_COLLISION = $DIST
  near_miss_flag = OB_NEAR_MISS_FULL = vname=$VNAME,ob=$ID,dist=$DIST
  collision_flag = OB_COLLISION_FULL = vname=$VNAME,ob=$ID,dist=$DIST
}

//--------------------------------------------------
// uFldObstacleSim Configuration Block

ProcessConfig = uFldObstacleSim
{
  AppTick       = 2
  CommsTick     = 2

  //obstacle_file = obstacles_one.txt
  obstacle_file = obstacles.txt
  draw_region = false
  post_points   = true
  rate_points   = 2
}

//--------------------------------------------------
// uMAC Configuration Block

ProcessConfig = uMAC
{
  AppTick       = 1
  CommsTick     = 1
}

//--------------------------------------------------
// uFldShoreBroker Configuration Block

ProcessConfig = uFldShoreBroker
{
  AppTick       = 1
  CommsTick     = 1

  // Note: [QBRIDGE = FOO]  is shorthand for                    
  //       [BRIDGE = src=FOO_$V,  alias=FOO] and                
  //       [BRIDGE = src=FOO_ALL, alias=FOO]

  qbridge  = DEPLOY, RETURN, STATION_KEEP, NODE_REPORT, NODE_MESSAGE
  qbridge  = MOOS_MANUAL_OVERRIDE, APPCAST_REQ, AVOID, UP_LOITER
  qbridge  = RETURN_UPDATES, TRACKED_FEATURE

  //bridge   = src=TRACKED_FEATURE
  bridge   = src=GIVEN_OBSTACLE
  bridge   = src=UP_LOITER_$N, alias=UP_LOITER
  bridge   = src=DRIFT_VECTOR_ADD, alias=DRIFT_VECTOR_ADD
  bridge   = src=HELM_MAP_CLEAR, alias=HELM_MAP_CLEAR
}

//--------------------------------------------------
// uFldNodeComms Configuration Block

ProcessConfig = uFldNodeComms
{
  AppTick   = 2
  CommsTick = 2

  comms_range      = 500
  critical_range   = 25
  min_msg_interval = 15
  max_msg_length   = 1000
  groups           = true

  view_node_rpt_pulses = false
}

//--------------------------------------------------
// pHostInfo configuration block from plugin

ProcessConfig = pHostInfo
{
  AppTick    = 1
  CommsTick  = 1
}

//--------------------------------------------------
// uXMS Configuration Block

ProcessConfig = uXMS
{
  AppTick       = 1
  CommsTick     = 1

  var = APPCAST_REQ_ALL, DEPLOY_ALL, RETURN_ALL, STATION_KEEP_ALL
  var = STATION_KEEP_HENRY, STATION_KEEP_GILDA
  var = RETURN_UPDATES_HENRY, RETURN_UPDATES_GILDA
}

//--------------------------------------------------
// pLogger Configuration Block

ProcessConfig = pLogger
{
  AppTick       = 10
  CommsTick     = 10
  
  File          = XLOG_SHORESIDE
  PATH          = ./
  SyncLog       = true @ 0.2
  AsyncLog      = true
  FileTime = true

  LogAuxSrc     = true

  // Log it all!!!!!
  WildCardLogging = true 

  WildCardOmitPattern = *_STATUS
  WildCardOmitPattern = DB_VARSUMMARY
  WildCardOmitPattern = DB_RWSUMMARY
}


//--------------------------------------------------------
ProcessConfig = pMarineViewer
{
  AppTick    = 4
  CommsTick  = 4

  tiff_file            = forrest19.tif
  set_pan_x            = -90
  set_pan_y            = -280
  zoom                 = 0.65
  vehicles_shape_scale = 1.5
  vehicles_name_mode   = names

  circle_viewable_all = false
  
  appcast_viewable = true
  appcast_color_scheme = indigo
	procs_font_size = xlarge
	nodes_font_size = xlarge
	appcast_font_size = large
	
  scope = PSHARE_INPUT_SUMMARY
  scope = NODE_BROKER_PING
  scope = DEPLOY_ALL

  action = STATION_KEEP_ALL = false
  action = STATION_KEEP_ALL = true

  left_context[return_point] = RETURN_$[UP_VNAME_CLOSEST] = true
  left_context[return_point] = RETURN_UPDATES_$[UP_VNAME_CLOSEST] = points=$[XPOS],$[YPOS]
  left_context[station]      = STATION_KEEP_$[UP_VNAME_CLOSEST] = true

  cmd = label=DEPLOY, var=DEPLOY,  sval=true,  receivers=all:$(VNAMES)
  cmd = label=DEPLOY, var=MOOS_MANUAL_OVERRIDE,  sval=false,  receivers=all:$(VNAMES)
  cmd = label=DEPLOY, var=AVOID,  sval=true,  receivers=all:$(VNAMES)
  cmd = label=DEPLOY, var=RETURN,  sval=false,  receivers=all:$(VNAMES)
  cmd = label=DEPLOY, var=STATION_KEEP,  sval=false,  receivers=all:$(VNAMES)

  cmd = label=RETURN, var=RETURN, sval=true, receivers=all:$(VNAMES)
  cmd = label=RETURN, var=STATION_KEEP, sval=false, receivers=all:$(VNAMES)

  cmd = label=PERMUTE, var=UTS_FORWARD,  dval=0,  receivers=shore

  cmd = label=STATION, var=STATION_KEEP,  sval=true,  receivers=all:$(VNAMES), color=pink

  cmd = label=LOITER-FAST, var=UP_LOITER,  sval=speed=2.8,  receivers=all:$(VNAMES)
  cmd = label=LOITER-SLOW, var=UP_LOITER,  sval=speed=1.4,  receivers=all:$(VNAMES)

  cmd = label=LOITER-CLOCKWISE-TRUE,  var=UP_LOITER, sval=clockwise=true,  receivers=all:$(VNAMES)
  cmd = label=LOITER-CLOCKWISE-FALSE, var=UP_LOITER, sval=clockwise=false, receivers=all:$(VNAMES)
  cmd = label=LOITER-CLOCKWISE-BEST, var=UP_LOITER,  sval=clockwise=false, receivers=all:$(VNAMES)
	
  button_one   = DEPLOY  # DEPLOY_ALL=true 
  button_one   = MOOS_MANUAL_OVERRIDE_ALL=false 
  button_one   = AVOID_ALL=true
  button_one   = RETURN_ALL=false # STATION_KEEP_ALL=false

  button_two   = RETURN  # RETURN_ALL=true
  button_two   = RETURN  # STATION_KEEP_ALL=false
  button_three = PERMUTE   # UTS_FORWARD=0
  button_four  = STATION   # STATION_KEEP_ALL=true

}

//--------------------------------------------------------
// uTimerScript Configuration Block

ProcessConfig = uTimerScript
{
  AppTick   = 4
  CommsTick = 4
  
  paused     = false
  reset_max  = unlimited
  reset_time = end

  randvar = varname=X1, min=-25,  max=25,  key=at_reset
  randvar = varname=Y1, min=-100, max=-50, key=at_reset

  randvar = varname=X2, min=150,  max=170, key=at_reset
  randvar = varname=Y2, min=-75,  max=-25, key=at_reset

  event = var=UP_LOITER_2, val="center_assign=$[X1],$[Y1]", time=160 
  event = var=UP_LOITER_1, val="center_assign=$[X2],$[Y2]", time=160

  event = var=UP_LOITER_1, val="center_assign=$[X1],$[Y1]", time=320
  event = var=UP_LOITER_2, val="center_assign=$[X2],$[Y2]", time=320
}


//--------------------------------------------------------
// uProcessWatch Configuration Block

ProcessConfig = uProcessWatch
{
  AppTick   = 1
  CommsTick = 1

  allow_retractions = true
  
  watch_all = true      // default is true

  nowatch = uXMS*
  nowatch = uPokeDB*

  summary_wait = 12
}