//uTimerScript script for group 1 round 2 ProcessConfig = uTimerScript { AppTick = 4 CommsTick = 4 // Logic condition that must be met for script to be unpaused condition = AQUATICUS_GAME_ALL=play // Event(s) are the key components of the script //establish group # event = var=GROUP, val=1, time = 0 //establish round # event = var = ROUND, val=2, time = 0 //Trial 1: E5 event = var=SCENARIO, val="GAME2A", time=0 event = var=ACTION_RED_ONE, val="STATION_MIDLEFT", time=0 event = var=ACTION_RED_TWO, val="DEFEND", time=0 //Trial 2: H3 event = var=SCENARIO, val="GAME2B", time=480 event = var=ACTION_RED_ONE, val="ATTACK", time=480 event = var=ACTION_RED_TWO, val="DEFEND", time=480 //Trial 3: E4 event = var=SCENARIO, val="GAME2C", time=960 event = var=ACTION_RED_ONE, val="STATION_MIDFIELD", time=960 event = var=ACTION_RED_TWO, val="PROTECT", time=960 event = var=AGGRESSIVE_RED_TWO, val="false", time=960 //Trial 4: H2 event = var=SCENARIO, val="GAME2D", time=1440 event = var=ACTION_RED_ONE, val="ATTACK", time=1440 event = var=ACTION_RED_TWO, val="ATTACK_LEFT", time=1440 }