//uTimerScript script for group 1 round 1 ProcessConfig = uTimerScript { AppTick = 4 CommsTick = 4 // Logic condition that must be met for script to be unpaused condition = AQUATICUS_GAME_ALL=play // Event(s) are the key components of the script //establish group # event = var=GROUP, val=1, time = 0 //establish round # event = var = ROUND, val=1, time = 0 //establish High or Low autonomy event = var = SELF_AUTHORIZE_BLUE_TWO, val="TRUE" //establish that out autonomous teammate is realiable at the start event = var=RELIABLE_BLUE_TWO, val="TRUE" //Trial 1: H1 event = var=SCENARIO, val="GAME1A", time=0 event = var=ACTION_RED_ONE, val="ATTACK_LEFT", time=0 event = var=ACTION_RED_TWO, val="ATTACK", time=0 //Trial 2: E2 event = var=SCENARIO, val="GAME1B", time=480 event = var=ACTION_RED_ONE, val="ATTACK", time=480 event = var=ACTION_RED_TWO, val="PROTECT", time=480 event = var=AGGRESSIVE_RED_TWO, val="false", time=480 //Trial 3: E3 event = var=SCENARIO, val="GAME1C", time=960 event = var=ACTION_RED_ONE, val="STATION_MIDFIELD", time=960 event = var=ACTION_RED_TWO, val="ATTACK", time=960 //Trial 4: H4 fail event = var=SCENARIO, val="GAME1D", time=1440 event = var=ACTION_RED_ONE, val="STATION_MIDLEFT", time=1440 event = var=ACTION_RED_TWO, val="ATTACK", time=1440 }