To launch the simulation: ./launch_simulation.sh 4 --auto=high --group=1 --round=1 keep time warp 4 constant -- other timing related things such as timer scripts rely on time warp of 4 --auto can be either low or high --group=1 always --round can be 1 or 2 for this set of experiments there are three critical buttons for the Aquaticus game: Quickly press buttons 1 and 2 in order 1) at the top of the window there is a an 'ACTION' drop down menu. Click on 'Aquaticus Game All = Play' 2) the 'DEPLOY' button on the lower right of the GUI 3) at the end of the 8 minute round -- again access the 'ACTION' drop down menu, this time clicking on the 'Aquaticus Game All = stop' button.