//------------------------------------------------ ProcessConfig = uDialogManager { AppTick = 4 CommsTick = 4 //Indicate whether to use local text-to-speech (TTS) or pre-recorded wave files Use_Wav_Files=Yes sentence = $(TEAMMATE1)_Deploy : NODE_MESSAGE_LOCAL = "src_node = $(VNAME),dest_node = $(TEAMMATE1),var_name = DEPLOY,string_val = true" + NODE_MESSAGE_LOCAL = "src_node = $(VNAME),dest_node = $(TEAMMATE1),var_name = MOOS_MANUAL_OVERRIDE,string_val = false" sentence = $(TEAMMATE1)_Return : NODE_MESSAGE_LOCAL = "src_node = $(VNAME),dest_node = $(TEAMMATE1),var_name = RETURN,string_val = true" sentence = $(TEAMMATE1)_Follow : NODE_MESSAGE_LOCAL = "src_node = $(VNAME),dest_node = $(TEAMMATE1),var_name = RETURN,string_val = false" + NODE_MESSAGE_LOCAL = "src_node = $(VNAME),dest_node = $(TEAMMATE1),var_name = ACTION,string_val = TRAIL" + NODE_MESSAGE_LOCAL = "src_node = $(VNAME), dest_node = $(TEAMMATE1), var_name = TRAIL_UPDATES, srting_val = contact = $(VNAME)" sentence = $(TEAMMATE1)_Station : NODE_MESSAGE_LOCAL = "src_node = $(VNAME),dest_node = $(TEAMMATE1),var_name = RETURN,string_val = false" + NODE_MESSAGE_LOCAL = "src_node = $(VNAME),dest_node = $(TEAMMATE1),var_name = ACTION,string_val = STATION" sentence = $(TEAMMATE1)_Cover : NODE_MESSAGE_LOCAL = "src_node = $(VNAME),dest_node = $(TEAMMATE1),var_name = RETURN,string_val = false" + NODE_MESSAGE_LOCAL = "src_node = $(VNAME),dest_node = $(TEAMMATE1),var_name = ACTION,string_val = COVER" + NODE_MESSAGE_LOCAL = "src_node = $(VNAME), dest_node = $(TEAMMATE1), var_name = COVER_UPDATES, srting_val = contact = $(VNAME)" //sentence = $(TEAMMATE1)_Intercept : NODE_MESSAGE_LOCAL = "src_node = $(VNAME),dest_node = $(TEAMMATE1),var_name = RETURN,string_val = false" + NODE_MESSAGE_LOCAL = "src_node = $(VNAME),dest_node = $(TEAMMATE1),var_name = ACTION,string_val = INTERCEPT" sentence = $(TEAMMATE1)_Defend : NODE_MESSAGE_LOCAL = "src_node = $(VNAME),dest_node = $(TEAMMATE1),var_name = RETURN,string_val = false" + NODE_MESSAGE_LOCAL = "src_node = $(VNAME),dest_node = $(TEAMMATE1),var_name = ACTION,string_val = DEFEND" sentence = $(TEAMMATE1)_Attack : NODE_MESSAGE_LOCAL = "src_node = $(VNAME),dest_node = $(TEAMMATE1),var_name = RETURN,string_val = false" + NODE_MESSAGE_LOCAL = "src_node = $(VNAME),dest_node = $(TEAMMATE1),var_name = ACTION,string_val = ATTACK" sentence = $(TEAMMATE1)_Left : NODE_MESSAGE_LOCAL = "src_node = $(VNAME),dest_node = $(TEAMMATE1),var_name = RETURN,string_val = false" + NODE_MESSAGE_LOCAL = "src_node = $(VNAME),dest_node = $(TEAMMATE1),var_name = ACTION,string_val = ATTACK_LEFT" sentence = $(TEAMMATE1)_Right : NODE_MESSAGE_LOCAL = "src_node = $(VNAME),dest_node = $(TEAMMATE1),var_name = RETURN,string_val = false" + NODE_MESSAGE_LOCAL = "src_node = $(VNAME),dest_node = $(TEAMMATE1),var_name = ACTION,string_val = ATTACK_RIGHT" sentence = $(TEAMMATE1)_Status : NODE_MESSAGE_LOCAL = "src_node = $(VNAME),dest_node = $(TEAMMATE1),var_name=BOT_DIALOG_REQUEST,string_val=STATUS:src=$(VNAME)" sentence = $(TEAMMATE1)_Shield : NODE_MESSAGE_LOCAL = "src_node = $(VNAME),dest_node = $(TEAMMATE1),var_name = RETURN,string_val = false" + NODE_MESSAGE_LOCAL = "src_node = $(VNAME),dest_node = $(TEAMMATE1),var_name = SHIELD_REQUEST,string_val = requestor = $(VNAME)" + NODE_MESSAGE_LOCAL = "src_node = $(VNAME),dest_node = $(TEAMMATE1),var_name = ACTION,string_val = SHIELD" sentence = $(TEAMMATE1)_Intercept : NODE_MESSAGE_LOCAL = "src_node = $(VNAME),dest_node = $(TEAMMATE1),var_name = RETURN,string_val = false" + NODE_MESSAGE_LOCAL = "src_node = $(VNAME),dest_node = $(TEAMMATE1),var_name = ACTION,string_val = PROTECT" sentence = $(TEAMMATE2)_Deploy : NODE_MESSAGE_LOCAL = "src_node = $(VNAME),dest_node = $(TEAMMATE2),var_name = DEPLOY,string_val = true" + NODE_MESSAGE_LOCAL = "src_node = $(VNAME),dest_node = $(TEAMMATE2),var_name = MOOS_MANUAL_OVERRIDE,string_val = false" sentence = $(TEAMMATE2)_Return : NODE_MESSAGE_LOCAL = "src_node = $(VNAME),dest_node = $(TEAMMATE2),var_name = RETURN,string_val = true" sentence = $(TEAMMATE2)_Follow : NODE_MESSAGE_LOCAL = "src_node = $(VNAME),dest_node = $(TEAMMATE2),var_name = RETURN,string_val = false" + NODE_MESSAGE_LOCAL = "src_node = $(VNAME),dest_node = $(TEAMMATE2),var_name = ACTION,string_val = TRAIL" + NODE_MESSAGE_LOCAL = "src_node = $(VNAME), dest_node = $(TEAMMATE2), var_name = TRAIL_UPDATES, srting_val = contact = $(VNAME)" sentence = $(TEAMMATE2)_Station : NODE_MESSAGE_LOCAL = "src_node = $(VNAME),dest_node = $(TEAMMATE2),var_name = RETURN,string_val = false" + NODE_MESSAGE_LOCAL = "src_node = $(VNAME),dest_node = $(TEAMMATE2),var_name = ACTION,string_val = STATION" sentence = $(TEAMMATE2)_Cover : NODE_MESSAGE_LOCAL = "src_node = $(VNAME),dest_node = $(TEAMMATE2),var_name = RETURN,string_val = false" + NODE_MESSAGE_LOCAL = "src_node = $(VNAME),dest_node = $(TEAMMATE2),var_name = ACTION,string_val = COVER" + NODE_MESSAGE_LOCAL = "src_node = $(VNAME), dest_node = $(TEAMMATE2), var_name = COVER_UPDATES, srting_val = contact = $(VNAME)" // sentence = $(TEAMMATE2)_Intercept : NODE_MESSAGE_LOCAL = "src_node = $(VNAME),dest_node = $(TEAMMATE2),var_name = RETURN,string_val = false" + NODE_MESSAGE_LOCAL = "src_node = $(VNAME),dest_node = $(TEAMMATE2),var_name = ACTION,string_val = INTERCEPT" sentence = $(TEAMMATE2)_Defend : NODE_MESSAGE_LOCAL = "src_node = $(VNAME),dest_node = $(TEAMMATE2),var_name = RETURN,string_val = false" + NODE_MESSAGE_LOCAL = "src_node = $(VNAME),dest_node = $(TEAMMATE2),var_name = ACTION,string_val = DEFEND" sentence = $(TEAMMATE2)_Attack : NODE_MESSAGE_LOCAL = "src_node = $(VNAME),dest_node = $(TEAMMATE2),var_name = RETURN,string_val = false" + NODE_MESSAGE_LOCAL = "src_node = $(VNAME),dest_node = $(TEAMMATE2),var_name = ACTION,string_val = ATTACK" sentence = $(TEAMMATE2)_Left : NODE_MESSAGE_LOCAL = "src_node = $(VNAME),dest_node = $(TEAMMATE2),var_name = RETURN,string_val = false" + NODE_MESSAGE_LOCAL = "src_node = $(VNAME),dest_node = $(TEAMMATE2),var_name = ACTION,string_val = ATTACK_LEFT" sentence = $(TEAMMATE2)_Right : NODE_MESSAGE_LOCAL = "src_node = $(VNAME),dest_node = $(TEAMMATE2),var_name = RETURN,string_val = false" + NODE_MESSAGE_LOCAL = "src_node = $(VNAME),dest_node = $(TEAMMATE2),var_name = ACTION,string_val = ATTACK_RIGHT" sentence = $(TEAMMATE2)_Status : NODE_MESSAGE_LOCAL = "src_node = $(VNAME),dest_node = $(TEAMMATE2),var_name=BOT_DIALOG_REQUEST,string_val=STATUS:src=$(VNAME)" sentence = $(TEAMMATE2)_Shield : NODE_MESSAGE_LOCAL = "src_node = $(VNAME),dest_node = $(TEAMMATE2),var_name = RETURN,string_val = false" + NODE_MESSAGE_LOCAL = "src_node = $(VNAME),dest_node = $(TEAMMATE2),var_name = SHIELD_REQUEST,string_val = requestor = $(VNAME)" + NODE_MESSAGE_LOCAL = "src_node = $(VNAME),dest_node = $(TEAMMATE2),var_name = ACTION,string_val = SHIELD" sentence = $(TEAMMATE2)_Intercept : NODE_MESSAGE_LOCAL = "src_node = $(VNAME),dest_node = $(TEAMMATE2),var_name = RETURN,string_val = false" + NODE_MESSAGE_LOCAL = "src_node = $(VNAME),dest_node = $(TEAMMATE2),var_name = ACTION,string_val = PROTECT" sentence = TEAM_Status : NODE_MESSAGE_LOCAL = "src_node = $(VNAME),dest_node = $(TEAMMATE1),var_name=BOT_DIALOG_REQUEST,string_val=STATUS:src=$(VNAME)" + NODE_MESSAGE_LOCAL = "src_node = $(VNAME),dest_node = $(TEAMMATE2),var_name=BOT_DIALOG_REQUEST,string_val=STATUS:src=$(VNAME)" sentence = tag {NOCONFIRM} : TAG_REQUEST = "vname = $(VNAME)" sentence = grab {NOCONFIRM} : FLAG_GRAB_REQUEST = "vname = $(VNAME)" }