<tag><inits> initialize DEPLOY = false initialize RETURN = false initialize TAGGED = false initialize RETURN = false <tag><modes> set MODE = ACTIVE { DEPLOY = true } INACTIVE set MODE = STATION_KEEPING { MODE = ACTIVE STATION_KEEP = true } set MODE = RETURNING { MODE = ACTIVE RETURN = true } <tag><bhvs> //---------------------------------------------- Behavior = BHV_StationKeep { name = station_keep pwt = 100 condition = MODE==STATION_KEEPING hibernation_radius = 15 center_activate = true inner_radius = 4 outer_radius = 10 outer_speed = 1.5 transit_speed = 1.5 swing_time = 10 visual_hints = vertex_size = 1 visual_hints = edge_color = light_blue visual_hints = edge_size = 1 visual_hints = label_color = white visual_hints = vertex_color = red } //---------------------------------------------- Behavior = BHV_Waypoint { name = waypt_return_home pwt = 100 condition = MODE==RETURNING endflag = DEPLOY=false // endflag = STATION_KEEP = true crs_spd_zaic_ratio = 20 speed = 1.0 radius = 3.0 slip_radius = 15.0 repeat = 10 lead = 8 point = $(RETURN_POS) } //---------------------------------------------- Behavior = BHV_OpRegionRecover { name = recover pwt = 300 updates = RECOVER_UPDATES condition = MODE == ACTIVE condition = MODE != ACTIVE:RETURNING // condition = MODE != ACTIVE:STATION_KEEPING polygon = $(REGION) buffer_dist = 3 trigger_entry_time = 1 trigger_exit_time = 1 visual_hints = edge_size = 2 visual_hints = edge_color = gray70 // dynamic_region_var = RESCUE_REGION } //---------------------------------------------- Behavior = BHV_AvdColregsV22 { name = colavd_one_ pwt = 300 updates = CONTACT_INFO condition = MODE == ACTIVE //condition = MODE != ACTIVE:RETURNING // condition = MODE != ACTIVE:PERIMETER_CHECKING // condition = MODE != ACTIVE:PRECISE_STATION_KEEPING // condition = MODE != ACTIVE:MATCH_PREPARING templating = spawn endflag = CONTACT_RESOLVED = $[CONTACT] contact = name_provided_upon_spawn decay = 15,30 on_no_contact_ok = true use_refinery = true extrapolate = true // ignore_contact_group = $(VTEAM) completed_dist = 18 headon_only = true max_util_cpa_dist = 8 min_util_cpa_dist = 5 pwt_inner_dist = 20 pwt_outer_dist = 30 } //---------------------------------------------- //Behavior = BHV_MaxSpeed { name = max_spd1 pwt = 5 updates = UPDATES_MAX_SPD condition = MODE == ACTIVE condition = CONTACT_CLOSEST_RANGE < 20 condition = CONTACT_CLOSEST_RELBNG < 35 //condition = (CONTACT_CLOSEST_RELBNG < 35) or (CONTACT_CLOSEST_RELBNG > 325) max_speed = 0.5 } //---------------------------------------------- Behavior = BHV_MaxSpeed { name = max_spd2 pwt = 500 updates = UPDATES_MAX_SPD condition = MODE == ACTIVE condition = CONTACT_CLOSEST_RANGE < 20 //condition = CONTACT_CLOSEST_RELBNG < 35 condition = (CONTACT_CLOSEST_RELBNG < 55) or (CONTACT_CLOSEST_RELBNG > 305) max_speed = 0.5 } // //---------------------------------------------- // Behavior = BHV_AvdColregsV23 // { // name = colavd_prematch_agro_svn // pwt = 300 // updates = CONTACT_INFO // condition = (((MODE == ACTIVE:PERIMETER_CHECKING) or (MODE == ACTIVE:PRECISE_STATION_KEEPING)) or (MODE == ACTIVE:MATCH_PREPARING)) or (MODE == ACTIVE:RETURNING) // //condition = MODE != ACTIVE:RETURNING // templating = spawn // endflag = CONTACT_RESOLVED = $[CONTACT] // contact = name_provided_upon_spawn // decay = 15,30 // on_no_contact_ok = true // use_refinery = true // extrapolate = true // completed_dist = 25 // pwt_inner_dist = 8 // pwt_outer_dist = 20 // max_util_cpa_dist = 10 // min_util_cpa_dist = 6 // headon_only = true // }